CMS 3720 Study Guides: Flash 101

(A separate study guide summarizes ActionScript terms and concepts.)

Shape vs. Motion Tweening

The two types of tweening are quite different. You may find yourself wondering why your animation isn't working and discover that you are simply using the wrong kind of tween for the object that you are trying to animate.

The following chart helps to clarify the differences. The different objects that Flash can animate are listed in the column headings. The "yes" or "no" indicates which tween to use for that object.

Tween Types Simplified
Shape Tween Motion Tween
Merge Shape yes no
Object Shape yes yes
Group no yes
Symbol no yes
Text Blocks no yes
Broken-Apart Text yes no

 

Motion tweens and symbols are the workhorses of Flash. These will be the tools that you use most often. Shape tweening is also very processor-intensive; shape tweening complex shapes will often bog down your user's computer.